Hi,

I would like to use OSG 2.8 (with Qt 4.5rc1) on Leopard, in 64bit, using the Cocoa framework.
That means I need osgViewer to use Cocoa instead of Carbon.
I read and tried to understand http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/MacOSX10.5 and scouted the mailing list.
It looks like nobody submitted GraphicsWindowCocoa yet.

Before I take the plunge and try to implement GraphicsWindowCocoa (I'm a complete Objective-C newbie), I would like to check with you guys the best approach:

1. Read 50x the osgViewerCocoa sample and GraphicsWindowCarbon code
2. Detect the common pattern between the 2 approaches
3. Implement GraphicsWindowCocoa in the osgViewer framework
4. Use GraphicsWindowCocoa when OSG is compiled in 64 bits on Apple hardware (simple #ifdef in osgViewer/Graphicswindow) 5. Submit the code so more skilled developers pinpoint my errors and get the ball rolling

Sounds like a plan ? Did anyone already work on coding the Cocoa backend for osgViewer?

Cheers
Sylvain

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