Hi all,

Some dll are actually not needed in this package. Basically, they're just 
"failed" symbolic links (on Windows, the build system copy the files).

You can safely delete the following files from the ffmpeg package.

avcodec-51.71.0.dll
avcodec.dll
avdevice-52.1.0.dll
avdevice.dll
avformat-52.22.1.dll
avformat.dll
avutil-49.10.0.dll
avutil.dll

The following dlls should NOT be deleted.

avcodec-51.dll
avdevice-52.dll
avformat-52.dll
avutil-49.dll

This should free several MBs. Sorry for not spotting and solving this before.


As Robert already said, the libs should be compatible with any VC versions. 
They're compiled for Win32-x86 (we have not done any x64 builds I'm afraid).

The libs were built from ffmpeg revision 15261. The ffmpeg plugin was mainly 
developed using this version. So it should provide a safer starting point for 
Windows developers.

It should be stressed that this is the LGPL version of FFmpeg. FFmpeg can be 
compiled using the GPL license, in which case several more features are 
available.

If you're interested in Win32 GPL builds and/or different revisions of FFmpeg, 
you can visit http://ffmpeg.arrozcru.org/builds/

If you feel confident enough about building your own version of FFmpeg on 
Windows using MSYS+MinWG+GCC, you'll find plenty of help on 
http://ffmpeg.arrozcru.org/


Cheers,

Tanguy


-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Robert Osfield
Sent: Friday 27 February 2009 09:08
To: OpenSceneGraph Users
Subject: Spam: Re: [osg-users] New ffmpeg plugin checked into svn/trunk

On Fri, Feb 27, 2009 at 3:20 AM, Jean-Sébastien Guay
<[email protected]> wrote:
> Hi Robert,
>
>> Tanguy said that the libs were built using MSYS+MinWG+GCC, but should
>> be compatible with various VS version thanks to it being C library.
>
> Great, I'll give it a try soon and report back. Still, that info should
> probably be in a readme file in the zip or something (if it isn't already).

We can add all the details once we figured out what we'll need, right
now our ffmpeg plugin and build of it is really bleeding edge.

Robert.
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to