I guess the only reason I ask is that it seems like CullVisitor is doing
extra work with rtts if the camera render order != NESTED_RENDER, although
I'm not quite sure exactly how that code works, so it may be very
lightweight. The earliest revision in svn of Camera.cpp has the default
render order as POST_RENDER. Just trying to understand!  : )

Thanks,
-Chris


On Fri, Feb 27, 2009 at 3:01 PM, Robert Osfield <[email protected]>wrote:

> HI Chris,
>
> On Fri, Feb 27, 2009 at 6:15 PM, Chris Glasnapp
> <[email protected]> wrote:
> > Why is the default render order of a Camera POST_RENDER, rather than
> > NESTED_RENDER?
>
> I'm afraid I don't recall the exact reason. The svn logs for
> Camera.cpp might reveal something.
>
> Is there are reason why you think the default should be NESTED_RENDER?
>  Different defaults suit different contexts, no one default can suit
> all Camera usages, it's normal practice to set the RenderOrder to what
> you require, rather than leave it as defaults as there are so many
> different ways to use a Camera no single default will even capture the
> majority of usage.
>
> Robert.
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>
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