Hi Steven,
Thanks for the tip about the futility of a display list in this case. I have a sky dome that follows the camera so your comment has helped me. But I can't find any reference to a "dirty" function. Do you mean "dirtyBounds" (which I do use) or am I missing something ? There is "dirtyDisplayList" but this is irrelevant when there is no list.
Sorry for the confusion, I meant dirtyDisplayList() if you're using display lists and you change the vertex data not too often. If it changes every frame then just disable display lists and there is no dirty needed.
J-S -- ______________________________________________________ Jean-Sebastien Guay [email protected] http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

