Hey Diallo, in case it's helpful, here's a great tutorial on function pointers and functors:
http://www.newty.de/fpt/index.html -Jonathan -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Diallo Sent: Thursday, March 05, 2009 5:07 AM To: [email protected] Subject: Re: [osg-users] Retrieve a vertexs list of a Node Tanks for the answer. I have understood what i have to do. I think i will go with the Visitor Pattern since i do not really understand the how to use Functors (can't find tutorial). If u can point me to a good one (it would be great) I am still wondering if i can supose that every every vertices of every Geometry of my node are part of my loaded aircraft (May be i should ask this on the Flight Gear Mailing List)? If so how can i reduice the numbers of vertices obtained (i am only interested with the fuselage. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=7986#7986 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

