Hey Diallo, in case it's helpful, here's a great tutorial on function
pointers and functors:

http://www.newty.de/fpt/index.html

-Jonathan


-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Diallo
Sent: Thursday, March 05, 2009 5:07 AM
To: [email protected]
Subject: Re: [osg-users] Retrieve a vertexs list of a Node

Tanks for the answer.
I have understood what i have to do.
I think i will go with the Visitor Pattern since i do not really
understand the how to use Functors (can't find tutorial). If u can point
me to a good one (it would be great) I am still wondering if i can
supose that every every vertices of every Geometry of my node are part
of my loaded aircraft (May be i should ask this on the Flight Gear
Mailing List)? If so how can i reduice the numbers of vertices obtained
(i am only interested with the fuselage.

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=7986#7986





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