OK, thanks. If I'll find anything I'll post it here.
Guy. ________________________________ מאת: [email protected] [mailto:[email protected]] בשם Kim C Bale נשלח: Wednesday, March 11, 2009 1:49 PM אל: OpenSceneGraph Users נושא: Re: [osg-users] osgMemoryTest Hi Guy, This is interesting actually, I ran that test because I was having problems with osgText. I’m pretty sure the osgText problem was a driver issue, I ended up reinstalling windows and installing the 7.15.11.7813 drivers for vista which I knew I could rely on. The osgText issue disappeared. I assumed that the memory test problem went with it. However, I’ve just run this memorytest again now and it appears that it hasn’t fixed the problem. Interestingly though I do not have any problems with my OSG applications. FYI this is on Vista 32bit, NV 8800GTS 512mb with the 17/09/2008 v7.15.11.7813 drivers. I haven’t tested it with the most recent drivers as I don’t want to risk buggering up my system again. So I’m afraid I don’t know what’s causing this... Kim. From: [email protected] [mailto:[email protected]] On Behalf Of Guy Sent: 11 March 2009 11:15 To: OpenSceneGraph Users Subject: Re: [osg-users] osgMemoryTest Kim, I've the same card and the same problem. Did you figure it out? Is it drivers issue? Thanks, Guy. ________________________________ מאת: [email protected] [mailto:[email protected]] בשם Kim C Bale נשלח: Tuesday, March 03, 2009 12:11 PM אל: [email protected] נושא: [osg-users] osgMemoryTest I'm trying to figure out what's going on with my program, I think there's an issue with drivers. If I run the command: osgmemorytest --texture 1024 1024 I get: Exception caught, contexts completed = 0, gl objects successfully applied = 0 That shouldn't happen, should it? By my calculations I should be able to create quite a few 1024 textures. I'm using an NV8800 GTS 512Mb K.
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