"Does anyone know how to use polygon offset to *draw* shaded polygons
together with related
*wireframe* counterpart for an object without ugly visual artifacts
("stitching") in OSG? I want to
set different colors for shaded polygons and the wireframe. Can anyone give
me a simple example?"


The scribe effect in the osgFX lib does this, you can see how it's used in
the osgKeyboardMouse example, it's used to highlight a selected object I
seem to remeber

Tom
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