Hi Carlos, Have a look at the osgmovie example for guidance, it'll boil down to reading a image, and assing to the a textured quad. Right now you'll need to preload the ffmpeg plugin as osgDB won't yet automatically alias the movie extensions to ffmpeg. On the movie command line you use the option -e ffmpeg to pre load the plugin. Programatically you'd use:
std::string libName = osgDB::Registry::instance()->createLibraryNameForExtension("ffmpeg"); osgDB::Registry::instance()->loadLibrary(libName); Robert. 2009/3/16 Carlos Sanches <ces...@gmail.com> > > Hi all ! > I downloaded osg 2.9.1 . I m using pImageStream = > dynamic_cast<osg::ImageStream*>(hudImage); > to open a movie. > What have I to do to use ffmpeg to read my movies ? > > tks > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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