Hi Adrian ! ok, I have the ffmpeg installed . I use it to convert my movies. Now I m seeing in ccmake configure list . but have some options that I dont know what I have to put there. the options are :
FFMPEG_LIBAVCODEC_INCLUDE_DIRS /usr/include FFMPEG_LIBAVCODEC_LIBRARIES /usr/lib/libavcodec.so FFMPEG_LIBAVDEVICE_INCLUDE_DIR FFMPEG_LIBAVDEVICE_INCLUDE_DIRS-NOTFOUND FFMPEG_LIBAVDEVICE_LIBRARIES FFMPEG_LIBAVDEVICE_LIBRARIES-NOTFOUND FFMPEG_LIBAVFORMAT_INCLUDE_DIR /usr/include FFMPEG_LIBAVFORMAT_LIBRARIES /usr/lib/libavformat.so FFMPEG_LIBAVUTIL_INCLUDE_DIRS /usr/include FFMPEG_LIBAVUTIL_LIBRARIES /usr/lib/libavutil.so FFMPEG_LIBSWSCALE_INCLUDE_DIRS /usr/include FFMPEG_LIBSWSCALE_LIBRARIES /usr/lib/libswscale.so FFMPEG_ROOT The options that I believe that must be wrong are: FFMPEG_LIBAVDEVICE_INCLUDE_DIR FFMPEG_LIBAVDEVICE_LIBRARIES FFMPEG_ROOT What I have to do in these options ? tks 2009/3/19 Adrian Egli OpenSceneGraph (3D) <3dh...@gmail.com> > Hi Carlos > You have to donwload ffmpeg and build the plugin by setting up the right > parameters in cmake. then osg will build the ffmpeg plugin as well as the > other 3rd party plugins will be build. > > adrian > > 2009/3/18 Carlos Sanches <ces...@gmail.com> > > Hi Robert. >> I m seeing that my /usr/local/lib/osgPlugins-2.9.1 directory dont have >> the plugin for ffmpeg . >> this is correct ? >> I put this in my code ... >> std::string libName = >> osgDB::Registry::instance()->createLibraryNameForExtension("ffmpeg"); >> osgDB::Registry::instance()->loadLibrary(libName); >> >> but how I know if it is using ffmpeg ? >> >> tks >> >> >> >> >> 2009/3/16 Robert Osfield <robert.osfi...@gmail.com> >> >> Hi Carlos, >>> >>> Have a look at the osgmovie example for guidance, it'll boil down to >>> reading a image, and assing to the a textured quad. Right now you'll need >>> to preload the ffmpeg plugin as osgDB won't yet automatically alias the >>> movie extensions to ffmpeg. On the movie command line you use the option -e >>> ffmpeg to pre load the plugin. Programatically you'd use: >>> >>> std::string libName = >>> osgDB::Registry::instance()->createLibraryNameForExtension("ffmpeg"); >>> osgDB::Registry::instance()->loadLibrary(libName); >>> >>> Robert. >>> >>> 2009/3/16 Carlos Sanches <ces...@gmail.com> >>> >>>> >>>> Hi all ! >>>> I downloaded osg 2.9.1 . I m using pImageStream = >>>> dynamic_cast<osg::ImageStream*>(hudImage); >>>> to open a movie. >>>> What have I to do to use ffmpeg to read my movies ? >>>> >>>> tks >>>> >>>> >>>> >>>> >>>> _______________________________________________ >>>> osg-users mailing list >>>> osg-users@lists.openscenegraph.org >>>> >>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>> >>>> >>> >>> _______________________________________________ >>> osg-users mailing list >>> osg-users@lists.openscenegraph.org >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>> >>> >> >> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > > -- > ******************************************** > Adrian Egli > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- Carlos Sanches Programação Gráfica; Tel: 55 11 3816 2888 Cel: 55 11 9650 7137 Somar Meteorologia www.somarmeteorologia.com.br
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