I've encountered a crash when using CompositeViewer in Multithreaded mode due to concurrent access to osgDb::Registry::instance().
The usage scenario is having two views (that have an empty scene graph - since no data has been loaded, osgdb::Registry::instance() hasn't yet been called). On the first frame, each of the render threads calls osgDb::Registry::instance(), and one gets back a null pointer (which is kind of bad for an instance :-) The fix for me is easy - just call osgDb::Registry::instance() sometime before starting rendering, but a more general solution would be better, of course. This is with OSG 2.8.0 - although there don't appear to have been any changes in this area in the trunk, either. I've only confirmed this on Windows XP and Visual C++ 8. Anthony Nixon _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org