I guess I'm not too surprised. There seems to be an overall lack of
expertise in 3D graphics. Lots of people practice it without adequate
training or education. Ever look at a GL capture of SketchUp? It's utter
crap, glBegin/glEnd all the way.

Would fixing the OpenGL problems of SketchUp improve its performance as a modeling tool? That's its great strength, after all. How would you make it work, if you were designing it?

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