Hi,

I'm kind of newbie in 3D developpment and in openSceneGraph.

I want to rotate a node using PositionAttitudeTransform::setAttitude but I 
don't know how to do that.

I've tried to make it rotate according ti the fact that x, y and z of the Quat 
is the coordinate of the vector from the origin (x, x, z) plus an angle (w).

But the node has a strange behavior.

Can anyone help me?

Thank you.

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http://forum.openscenegraph.org/viewtopic.php?p=9612#9612





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