Hi, I'm kind of newbie in 3D developpment and in openSceneGraph.
I want to rotate a node using PositionAttitudeTransform::setAttitude but I don't know how to do that. I've tried to make it rotate according ti the fact that x, y and z of the Quat is the coordinate of the vector from the origin (x, x, z) plus an angle (w). But the node has a strange behavior. Can anyone help me? Thank you. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=9612#9612 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org