Hi everybody. So far my 3D simulation and visualization uses the trackball manipulator for controlling the camera.
Is there anything built into OpenSceneGraph that mimicks the way that one can control the camera in Google Earth? Has anyone succeeded building such type of camera control with OpenSceneGraph? Would anyone know about any patent issues with the way Google do it? Christian _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org