Another question.

 

Can you have an osgViewer embedded in a FLTK windowing framework? If so, can
osgViewer still render with multi-threading? I know there are some
limitations along this line when an osgViewer is embedded in a GLUT window.
I'm wondering if having an osgViewer in a FLTK window suffers from the same
limitations.

 

Any input would be appreciated.

 

-Shayne

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