Hi all,

When I tried to create a texture by glGenTextures in OSG, I met a problem.
glGenTextures can not create a texture object. Zero is returned and no
texture is created. Source codes are as follow:

while(!Viewer.done())
{
      ...
      if(Render)
      {
                 ....
              Viewer.frame();
       }
       else if(LoadTexture)
       {
            GLuint    TexID = 0;
            glGenTextures(1, &TexID );
            ....
       }

       ....
}

Version of my osg is 2.8 for vs2005. OS is Win XP professional.  Graphics
card is ATI X1600.

Thanks for your help!

Su Hu
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