Hi list, @Jan Ciger: > Regarding multiple licenses - you will still have them, due to the OSG > dependencies (zlib license, JPEG library license, ...)
Yes, but I'm not the one that maintains OSG's dependencies. > However, a much nicer approach would be to contribute the changes you > want to make back to OSG instead of locking them away under GPL. I have no problem with my changes being incorporated back into OSG; but about the only changes that I think that would be desirable in OSG is to allow cel shading to take a different texture unit than 0, to separate cel shading from outlining, and not requiring a diffuse texture for bump mapping. If I made any actual improvements, I would gladly backport them. However, you did made me realize something. While I still don't know if the OSGPL allows to port to the GPL, there is after all one benefit to using the OSGPL instead of the GPL: that *I* would backport my changes and release them under the OSGPL, doesn't means that *anyone* that I convey the program to, will be willing to allow their changes to be released under the OSGPL. - Coz _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

