Hi OSG-Community,

we just released a first developer version of osgCuda which is based on the 
osgCompute library
and implements the specific functionality for NVIDIA's CUDA. It gives the user 
the possibility to
jump to the Graphics Processing Unit (GPU) within the OSG scenegraph for any 
kind of calculations.
The manipulated data is then afterwards available to the scenegraph for further 
processing (e.g. rendering). 

Here you can find more detailed information and examples:
http://www.cg.informatik.uni-siegen.de/svt/osgcompute/

For support please subscribe to the  public mailing list 
(http://www.openscenegraph.org/projects/osg/wiki/MailingLists) of 
OpenSceneGraph or go directly to the/this
OpenSceneGraph forum (http://forum.openscenegraph.org/)  which is synchronized 
with the mailing lists. 

Best regards,
Mick

------------------------
SVT Group

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=10390#10390





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