Hi Rob,

The OSG doesn't yet support reading cube maps from dds files.  To add this
support will require a new osg::Image subclass to handle the cubemap.  This
is on my TODO but not near the top I'm afraid.

Robert.

On Tue, Apr 14, 2009 at 2:36 PM, Rob <[email protected]> wrote:

> I've tried it with both R32G32B32A32 DDS file and HDR files. I recently
> upgraded to 2.8, but no luck still. I'm wondering if it has something to do
> with the textures being coppied into the cube image from seperate files, so
> I'll see about loading those files into a non cube texture.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=10198#10198
>
>
>
>
>
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