Hi Coz,

Is there a reason why you want them to use Texture1D instead of Texture2D?
A 1D Texture2D will behave pretty well th same a Texture1D.  Putting in
detection code would just waste time and add potential for coding errors.

Robert.

2009/4/16 Eduardo Alberto Hernández Muñoz <[email protected]>

> Hi list,
>
> it seems that currently none of the model loading plugins can load a
> 1D texture( did a quick grep for Texture1D ), except the .osg and .ive
> formats. If you try loading a .png file with a height and depth of 1,
> loading fails( as it probably tries to load it as a Texture2D ), and ,
> and I'm not aware of any image file formats made for 1D textures( and
> I doubt there is the need for one ).
>
> Would it be fine if I sent a patch to make it so the loaders check if
> the texture's height is 1, and if so load the files as a
> Texture1D instead of a Texture2D ?
>
> I'm specially interested in doing this for the .ac and .3ds format.
>
> - Coz
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>
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