Hi Coz, Is there a reason why you want them to use Texture1D instead of Texture2D? A 1D Texture2D will behave pretty well th same a Texture1D. Putting in detection code would just waste time and add potential for coding errors.
Robert. 2009/4/16 Eduardo Alberto Hernández Muñoz <[email protected]> > Hi list, > > it seems that currently none of the model loading plugins can load a > 1D texture( did a quick grep for Texture1D ), except the .osg and .ive > formats. If you try loading a .png file with a height and depth of 1, > loading fails( as it probably tries to load it as a Texture2D ), and , > and I'm not aware of any image file formats made for 1D textures( and > I doubt there is the need for one ). > > Would it be fine if I sent a patch to make it so the loaders check if > the texture's height is 1, and if so load the files as a > Texture1D instead of a Texture2D ? > > I'm specially interested in doing this for the .ac and .3ds format. > > - Coz > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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