Many people don't read the FAQ. (Your own post implies you aren't familiar with its contents :-)
The FAQ is here: http://www.openscenegraph.org/projects/osg/wiki/Support/FAQ Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of R Fritz Sent: Monday, April 20, 2009 2:14 PM To: OpenSceneGraph Users Subject: Re: [osg-users] OSG debugging tips Surely these are FAQs? Randolph On Apr 18, 2009, at 10:48 AM, Paul Martz wrote: > Hi all -- It seems like there has been a rash of "help me debug my > code"-type questions lately, so I thought I'd post a short list of > debugging techniques and other aids to help people out. I hope people > find this information to be useful. > > 1) You are a software engineer and you have the OSG source code. Use > it. > Step through it in a debugger. (Many of the posts I've seen lately > indicate that the poster has not looked inside the OSG code at all. > This is a great, free resource; learn to use it. The code doesn't > lie.) > > 2) For simple rendering problems, use a tool like GLIntercept to > capture the OpenGL calls. If you know OpenGL, this is a great way to > track down why things don't render correctly. If you don't know > OpenGL, buy the red book and learn it, otherwise you'll never be > effective at coding OSG. > > 3) Here are a few ways to learn some basic OSG concepts that get > covered in this email list very frequently: > a) Buy/download the Quick Start Guide > > http://www.lulu.com/content/paperback-book/openscenegraph-quick-start- > guide/ > 767629 > There is a color version, b&w (which is cheaper), PDF (which is > free), and a Chinese version. > B) Search the mail list archives: > http://groups.google.com/group/osg-users?hl=en > If you're a beginner, your question has probably been discussed > and answered multiple times. > C) Get familiar with the OSG wiki: > http://www.openscenegraph.org > > 4) If you really need professional help, consider purchasing a support > contract from myself or Robert Osfield, or contracting with someone > else on the list for support. You are more likely to get quality help > if you pay for it. > > Paul Martz > Skew Matrix Software LLC > http://www.skew-matrix.com <http://www.skew-matrix.com/> > +1 303 859 9466 > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph. > org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

