Many people don't read the FAQ. (Your own post implies you aren't familiar
with its contents :-)

The FAQ is here:
http://www.openscenegraph.org/projects/osg/wiki/Support/FAQ

Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com
+1 303 859 9466

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of R Fritz
Sent: Monday, April 20, 2009 2:14 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] OSG debugging tips

Surely these are FAQs?

Randolph

On Apr 18, 2009, at 10:48 AM, Paul Martz wrote:

> Hi all -- It seems like there has been a rash of "help me debug my 
> code"-type questions lately, so I thought I'd post a short list of 
> debugging techniques and other aids to help people out. I hope people 
> find this information to be useful.
>
> 1) You are a software engineer and you have the OSG source code. Use 
> it.
> Step through it in a debugger. (Many of the posts I've seen lately 
> indicate that the poster has not looked inside the OSG code at all. 
> This is a great, free resource; learn to use it. The code doesn't 
> lie.)
>
> 2) For simple rendering problems, use a tool like GLIntercept to 
> capture the OpenGL calls. If you know OpenGL, this is a great way to 
> track down why things don't render correctly. If you don't know 
> OpenGL, buy the red book and learn it, otherwise you'll never be 
> effective at coding OSG.
>
> 3) Here are a few ways to learn some basic OSG concepts that get 
> covered in this email list very frequently:
>  a) Buy/download the Quick Start Guide
>
> http://www.lulu.com/content/paperback-book/openscenegraph-quick-start-
> guide/
> 767629
>     There is a color version, b&w (which is cheaper), PDF (which is 
> free), and a Chinese version.
>  B) Search the mail list archives:
>     http://groups.google.com/group/osg-users?hl=en
>     If you're a beginner, your question has probably been discussed 
> and answered multiple times.
>  C) Get familiar with the OSG wiki:
>     http://www.openscenegraph.org
>
> 4) If you really need professional help, consider purchasing a support 
> contract from myself or Robert Osfield, or contracting with someone 
> else on the list for support. You are more likely to get quality help 
> if you pay for it.
>
> Paul Martz
> Skew Matrix Software LLC
> http://www.skew-matrix.com <http://www.skew-matrix.com/>
> +1 303 859 9466
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.
> org

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