Hi,

On Thursday 23 April 2009 14:16, Robert Osfield wrote:
> As an another little aside, in testing on my ATI card I found that the
> original hack that was introduced into osg::PolygonOffset, to try and
> cope with implementations differences of glPolygonOffset between ATI
> and NVidia, now is doing more harm than good.  Commenting out this
> hack so that glPolygonOffset values are passed identically produces
> the best results for me.  I never got to try out the hack first hand
> before I got this ATI card, and I never got really definitive feedback
> on how the previous settings were working.  It does seem appropriate
> to now revert this old hack though, looks like ATI cards/drivers are
> behaving much more similar to NVidia now which is a good thing.

Hmm, I remember that thing.
There were some subtle problems with a ATI card where this scaling factors 
were introduced.
My personal feeling at that point in time was that this was a singular bug in 
the fglrx driver at that time. Solving that a temporary driver problem with a 
persistent scaling factor is IMO something we should rethink.

I personally have resetted *all* these factors explicitly to 1 in *every* 
application I have some revision control access for - including flightgear.
Also note that I do work on ATI gpu's on a regular basis without any problems 
with these factors equal to one and with huge z buffer problems with the 
defaults.

Greetings

Mathias

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