Hi,

In the most case, you node only get one parent, so getParent(0) is safe...
You can also consider that if you node is in the scene graph, the parent(0)
is valid.
I you do getParent(i) with i>0, you have to check the parent you get, if
null or not ...

Hope this help.

Regards,
   Vincent

2009/4/23 Wangjian <[email protected]>

> Hi,
> Can you  tell me the meaning of the node->getParent(0)?Why is it not
> node->getParent(1) or node->getParent(2)?
>
> Thank you.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=10723#10723
>
>
>
>
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