Hi Ernest,
 
Good to hear that you have your program running now. 
I can't really guess what you did to fix it. I'm using C++/CLI with 
OpenSceneGraph as well (also started from Hesicong's great example) and the 
SEHexception that you encountered in my case was that either an OpenSceneGraph 
.dll was not found (check the environment vars for the OSG_BIN_PATH and if the 
OSG_BIN_PATH is in your PATH var) or that the OpenSceneGraph .dll's were build 
in Release mode, while my C++/CLI program was build in Debug mode (or the other 
way around of course).
 
Kind regards,
 
Ruben
 

________________________________

From: [email protected] on behalf of Ernest Abbott
Sent: Fri 4/24/2009 9:37 AM
To: [email protected]
Subject: [osg-users] OSG .NET demo using C++/CLI / again



Hi

I've been playing with the various settings in C++ (no need to do this
in C#), which are new to me. Eventually, the program compile and ran
correctly.

I changed from Debug to Release mode as well. Still don't understand
what I did to make it work. Any help on how I managed to fix the problem
would be appreciated.

Ernest Abbott
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