Hi Ernest, Good to hear that you have your program running now. I can't really guess what you did to fix it. I'm using C++/CLI with OpenSceneGraph as well (also started from Hesicong's great example) and the SEHexception that you encountered in my case was that either an OpenSceneGraph .dll was not found (check the environment vars for the OSG_BIN_PATH and if the OSG_BIN_PATH is in your PATH var) or that the OpenSceneGraph .dll's were build in Release mode, while my C++/CLI program was build in Debug mode (or the other way around of course). Kind regards, Ruben
________________________________ From: [email protected] on behalf of Ernest Abbott Sent: Fri 4/24/2009 9:37 AM To: [email protected] Subject: [osg-users] OSG .NET demo using C++/CLI / again Hi I've been playing with the various settings in C++ (no need to do this in C#), which are new to me. Eventually, the program compile and ran correctly. I changed from Debug to Release mode as well. Still don't understand what I did to make it work. Any help on how I managed to fix the problem would be appreciated. Ernest Abbott _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org This e-mail and its contents are subject to the DISCLAIMER at http://www.tno.nl/disclaimer/email.html
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