Something I just came across, trying to figure out why my line-of-sight tests were not using KdTrees:

Would I be correct in thinking that "osgUtil::IntersectVisitor" is the old and deprecated way of doing intersection tests, and "osgUtil::IntersectionVisitor" is the new way to do it? Is there a reason (besides backwards compatibility) for "IntersectVisitor" to even still exist? Also, what's the difference between osgUtil::IntersectionVisitor and osgSim::LineOfSight?

Thanks,
Peter
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