Hi Romain,
if you followed the thread I initiated on osg-submissions list, you'd realize
that the current code can only show the left arrow.
So in other words, don't change your code, and apply the patches I submitted.
I am sure Robert will take care of this soon.
Regards,
-Fred
----- "Romain Charbit" a écrit :
> Hi,
>
> I've seen some discussions about the mouse cursor, but it doesn't
> answer my question.
>
> How can I set a cursor with the function setCursor. When I make a
> setCursor :
>
>
> Code:
>
> osgViewer::GraphicsWindow::MouseCursor mouseCursor;
> mouseCursor = osgViewer::GraphicsWindow::DestroyCursor;
> gw->setCursor(mouseCursor);
>
>
>
>
> it does absolutely nothing.
>
> The only way I can have a cursor, is to do :
>
>
> Code:
>
> while(!viewer.done())
> {
> viewer.frame();
> gw->setCursor(mouseCursor);
> }
>
>
>
>
> And it does not a proper set, it sets the new cursor only when the
> mouse is not moving.
>
> I watched the source code, and I find it a bit confusing :
>
> osgViewer/GraphicsWindowWin32.cpp
>
> GraphicsWindowWin32::setCursor( MouseCursor mouseCursor )
>
>
> Code:
>
> if (mouseCursor != LeftRightCursor &&
> mouseCursor != UpDownCursor &&
> mouseCursor != TopLeftCorner &&
> mouseCursor != TopRightCorner &&
> mouseCursor != BottomLeftCorner &&
> mouseCursor != BottomRightCorner)
> {
> _appMouseCursor = mouseCursor;
> }
>
>
>
>
> then :
>
> Code:
>
> case WM_NCHITTEST :
>
> ...
> ...
>
> default:
> if (_traits->useCursor && _appMouseCursor != InheritCursor)
> setCursor(LeftArrowCursor);
> break;
>
>
>
>
>
>
> so if I set a cursor, _appMouseCursor will be equal to the new cursor,
> but will be erased by the case WM_NCHITTEST;
>
> Is there something I'm missing?
>
> Thank you.
>
> Romain.
>
> ------------------------
> Romain Charbit
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=10917#10917
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
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