Hi Cristima,

You'll need to implement the Drawable::accept(PrimtiveFunctor&) method
to enable the standard intersection routes etc. to be able to query
your geometry.  Have a look at the Geometry::accept(PrimitiveFunctor&)
and ShapeDrawable::accept(PrimitiveFunctor&) to how it's done.

Robert.

On Wed, Apr 29, 2009 at 5:37 PM, Cristina <cristina.pap...@meggitt.com> wrote:
> Hi,
>
> Is there any intersection callback that we can assign to a node, to be able 
> to perform intersection with custom render drawables ?
>
> Regards,
> Cristina
>
> Thank you.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=11055#11055
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to