I've started a new thread called FirstPersonManipulator with the files. On Thu, Apr 23, 2009 at 1:50 PM, Simon Loic <[email protected]> wrote:
> Hi Richard, > I wouldn't want to fool you with this collision stuff. The goal is simply > to prevent the player (the camera) to cross through the walls of the scene, > and in the meantime to stick to the ground in case of grounded mode. > Something alike is already done in the DriveManipulator, using a > LineSegmentIntersector. I wanted to improve it by modeling the player as a > rectangle box, and use a PolytopeIntersector, but then I ran into a lot of > trouble. So I think I will release a version with the LineSegmentIntersector > first and when/if I find some time I will try again with the polytope one. > > -- > Loïc Simon > > > > On Thu, Apr 23, 2009 at 12:33 AM, Richard Baron Penman < > [email protected] <richardbp%[email protected]>> wrote: > >> 'collision handling' - oh wow! >> I eagerly await. >> Richard >> >> >> >> On Wed, Apr 22, 2009 at 7:59 AM, Simon Loic <[email protected]> wrote: >> >>> Hi, >>> In fact I've struggled quite a while to handle collision in a way that >>> apparently doesn't work, and finally I had to postpone coding on it for work >>> reason. >>> I'll try to post a version of this manipulator with simple collision >>> tests soon , let's say by the week end. >>> >>> >>> >>> On Tue, Apr 21, 2009 at 3:51 AM, Richard Baron Penman < >>> [email protected] <richardbp%[email protected]>> wrote: >>> >>>> hi, >>>> >>>> I'm interested in using this manipulator. Have any updates been posted >>>> or should I use the originally posted one? >>>> >>>> Richard >>>> >>>> >>>> >>>> 2009/3/24 Simon Loic <[email protected]> >>>> >>>> In fact I didn't have enough time to finish this week-end. So It will be >>>>> postponed to next week. >>>>> >>>>> >>>>> On Fri, Mar 20, 2009 at 9:10 AM, Simon Loic <[email protected]>wrote: >>>>> >>>>>> All right, I'll certainly finish during the week-end and post it on >>>>>> osg-users for testing. >>>>>> >>>>>> >>>>>> 2009/3/20 Robert Osfield <[email protected]> >>>>>> >>>>>>> Hi Loic, >>>>>>> >>>>>>> Great little discussion :-) >>>>>>> >>>>>>> 2009/3/19 Simon Loic <[email protected]> >>>>>>> >>>>>>>> Maybe when I will have finished to implement the GROUNDED/HORIZONTAL >>>>>>>> mode you can give it a try and decide which name best fits. In my >>>>>>>> concern I >>>>>>>> clearly incline towars grounded as the implementation I was about to >>>>>>>> propose >>>>>>>> allows step over small obstacles like stairs. >>>>>>>> >>>>>>>> If you have remarks on the implementation so far, go ahead... >>>>>>>> >>>>>>>> to sukender : >>>>>>>> I didn't exacly get your remarks while I'm sure they are founded. >>>>>>>> Anyway I think that when I wil have finished to code both mode, things >>>>>>>> will >>>>>>>> become clearer for me and for you. >>>>>>>> >>>>>>>> Get you informed as soon as the manipulator is ready. >>>>>>>> >>>>>>> >>>>>>> When you ready just post the changes to either osg-submissions if >>>>>>> it's ready to merge, or to osg-users if you feel it still needs more >>>>>>> discussion. >>>>>>> >>>>>>> Cheers, >>>>>>> Robert, >>>>>>> >>>>>>> _______________________________________________ >>>>>>> osg-users mailing list >>>>>>> [email protected] >>>>>>> >>>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>>>>> >>>>>>> >>>>>> >>>>>> >>>>>> -- >>>>>> Loïc Simon >>>>>> >>>>> >>>>> >>>>> >>>>> -- >>>>> Loïc Simon >>>>> >>>>> _______________________________________________ >>>>> osg-users mailing list >>>>> [email protected] >>>>> >>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>>> >>>>> >>>> >>>> _______________________________________________ >>>> osg-users mailing list >>>> [email protected] >>>> >>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>> >>>> >>> >>> >>> -- >>> Loïc Simon >>> >>> _______________________________________________ >>> osg-users mailing list >>> [email protected] >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>> >>> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > > -- Loïc Simon
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