Hi Duong,

I can't really so how others can help you give just fragments of what
you are trying to do.  You don't explain what type of data you are
working with, and it's not possible to guess what it might be given
the little fragments of disconnected information your provided.

The best we can do is as Gordon has done is point you at the examples
and online docs quick start guide for how you do stuff in creating
geometry with the OSG and let you work out for yourself how you solve
you particular type of model creation problem.

Robert.

On Mon, May 4, 2009 at 8:20 AM, Duong <[email protected]> wrote:
> Hi Gordon Tomlinson,
>
> Thanks for you link and books. Infact, I have read them, so I can build some 
> simple scene graphes like box, sphere... using push_back to put data into 
> expected position manually. However, when i work with a real 2D image and its 
> distance, there are so many pixel that i can not put them into Vec3 manually. 
> Therefore, i would like to ask if there is any way to put data into OSG 
> automatically, such as any special functions...
>
> Regards!
>
> duong
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=11269#11269
>
>
>
>
>
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