On Mon, May 4, 2009 at 6:44 PM, Guy Volckaert <[email protected]> wrote:
> I should have looked at the osg::view code before posting the message.
>
> Now that I set the camera as ABSOLTE_REF, the camera manipulators don't work 
> (as I feared).

If you want a synchronized camera you use RELATIVE_RF, and adjust the
projection matrix via the offset.


> I tried deciphering the code, but I can't locate were the mouse movements 
> (for example in trackballmanipulator) is being applied to the master camera. 
> Can you direct me in the correct area.

The Viewer::updateTraversal() copies the camera manipulators matrix to
the master camera matrix.

Robert.
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