Hi
If its Windows and NVidia you may try changing "MultiDisplay/mixed-GPU
acceleration" settings in NVidia 3D settings control panel.
Wojtek
----- Original Message -----
From: "Robert Osfield" <[email protected]>
To: "OpenSceneGraph Users" <[email protected]>
Sent: Tuesday, May 05, 2009 1:51 PM
Subject: Re: [osg-users] The mystery of the Disappearing Texture....
Hi Neil,
This will be a driver dependent issue, the driver/OS managing graphics
contexts behind the scenes for you, but not doing it 100% correctly.
Personally I much prefer window managers/drivers that don't attempt to
be clever on your behalf, and just done allow such windows to be
dragged unless they are shared on the same graphics card and with the
same display properties as the tricks involved with duplicating
contexts behind the scenes is both wasteful of resources and
performance and driver complexity.
Best thing you an do is try to update your drivers.
Robert.
On Tue, May 5, 2009 at 11:42 AM, <[email protected]> wrote:
Hi All,
I have an application that employs OSG in a window. I load a scene with
textures and everything is fine. If I move the window to a different
screen, the textures disappear ! I move the window back to the original
screen, the textures reappear. Back-and-forth my window goes from screen
to screen and the textures flash on and off accordingly.
Clearly I've forgotten to do something, but I can't see what.
Could someone shed some light on this please. Hair loss is increasing by
the minute ;-(
Thanks in advance.
Neil.
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