Hi Miriam,
You can implement a class derived from osg::Drawable::UpdateCallback and add it to you capsule's UpdateCallback. You need to reimplement the osg::Drawable::UpdateCallback::update() to update the height of the forms take a look to osgcallback and osgprerender example to learn more on Drawable::UpdateCallback. And of course, read the osg::Drawable header :-) In OSG, many thing is based on Callback to easily customize the default behavious. HTH David Callu 2009/5/6 Miriam D'Elia <[email protected]> > I would need to change the height (at runtime) to the forms (osg::Capsule) > . > I must to force the update of shapes. > How can I do? > > > David Callu ha scritto: > >> Hi Miriam >> >> Sorry but ... What is the question ? >> Can you more explain you issue. >> >> David Callu >> >> 2009/5/6 Miriam D'Elia <[email protected] <mailto: >> [email protected]>> >> >> Hi to all! >> I would need to change the height (at runtime) to the forms >> (osg::Capsule) that make up my scene. >> I make the interpolation with osg::AnimationPath to move the shapes. >> >> The structure of each shape is as follows: >> >> PositionAttitudeTransform >> | >> MatrixTransform >> | >> Geode >> | >> Capsule >> >> Thanks ! >> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> <mailto:[email protected]> >> >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> >> ------------------------------------------------------------------------ >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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