Hi all,

I just encounter a problem of osg-based application destruction.

My view get a home made postDrawCallback, but when the application finish (I
return manually during the frame loop) the callback still run, so it crashes
in the operator() calling a variable already deleted.
Is there any reason that the callback still run when the render loop has
been interrupted ?

Thanks.

Regards,
   Vincent.
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to