Okay, now I'm on the set cursor part . So, I made a patch, based on Frederic Bouvier submission on the cursor in Win32, in order to have the setCursor function to work in windows. And it works on a simple 3D view. My problem now, is that my app use a osgViewer::GraphicsWindowEmbedded, and when I use setCursor, it says that it is not implemented. I'm not understanding quite well how the GraphicsWindow works. Neither GraphicsWindowEmbedded. I saw on the source code that setCursor is a virtual function, and is not reimplemented on GraphicsWindowEmbedded.
So there's no way to change the mouse cursor when using GraphicsWindowEmbedded? Thank you! Cheers, Romain Charbit ------------------------ Romain Charbit ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=11628#11628 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

