Okay, now I'm on the set cursor part .

So, I made a patch, based on Frederic Bouvier submission on the cursor in 
Win32, in order to have the setCursor function to work in windows. And it works 
on a simple 3D view. My problem now, is that my app use a 
osgViewer::GraphicsWindowEmbedded, and when I use setCursor, it says that it is 
not implemented. 
I'm not understanding quite well how the GraphicsWindow works. Neither 
GraphicsWindowEmbedded. I saw on the source code that setCursor is a virtual 
function, and is not reimplemented on GraphicsWindowEmbedded. 

So there's no way to change the mouse cursor when using GraphicsWindowEmbedded?

Thank you!

Cheers,
Romain Charbit

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Romain Charbit

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=11628#11628





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