Hi all,
I have a shapefile which contains about 6000 polygons, And i have an ive
terrain file as well. how can i make those polygons to be 3D surfaces close to
the terrain? And Surfaces from the same polygon will use the same texture then.
I have heard that there is a tech named View-Dependent Texture can do this,
but i do not know how to? does OSG support that?
sincerely
zhu liangxiong
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