Hi all,
I have a shapefile which contains about 6000 polygons, And i have an ive 
terrain file as well. how can i make those polygons to be 3D surfaces close to 
the terrain? And Surfaces from the same polygon will use the same texture then. 
I have heard  that there is a tech named View-Dependent Texture can do this, 
but i do not know how to? does OSG support that?

sincerely

zhu liangxiong
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