Jean-Sébastien Guay wrote:
> You can flip images with osg::Image::flipHorizontal() or
> osg::Image::flipVertical(). I don't know why they come out that way by
> default though. Perhaps your BMPs assume (0,0) is at the top-left corner
> instead of the bottom-left? I don't know if there's something in the
> format that specifies this.

  There is an option in BMP to specify this, if I recall. I don't know if the 
OSG BMP
loader understands it.

-- 
Chris 'Xenon' Hanson, omo sanza lettere                  Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
"There is no Truth. There is only Perception. To Perceive is to Exist." - Xen
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