Hi Chris,

I'd say JP is right, an elevation of 0.0253 sounds like you have a
geographic map  (x = lon, y = lat, z = meters scaled to degrees).

Rebuilding with --geocentric should get you geocentric coords.

Jason

On Fri, May 15, 2009 at 2:48 AM, J.P. Delport <[email protected]> wrote:

> Hi,
>
> did you build your DB with --geocentric?
>
> jp
>
> Chris 'Xenon' Hanson wrote:
>
>>  I've noticed that when using VPB terrain, the coordinates of the
>> OSGViewer Camera as
>> determined by Camera::getViewMatrixAsLookAt(eye,dir,up) appear to be in
>> the same
>> coordinate system as the terrain. For example, my terrain was built from
>> Lat/Lon/Elev(m)
>> data, and the camera X and Y are showing Latitude and Longitude.
>>
>>  Which is great, but I'm wondering how that happened, as I expected the
>> Camera to likely
>> be working in ECEF/geocentric Cartesian X/Y/Z coords. Does the camera
>> magically just pick
>> up the Coordinate System from the first file loaded by osgViewer, or
>> what's the rule?
>>
>>  Also, I noticed the elevation/Z of the camera (which I expected to be in
>> the 3000m range
>> for the Colorado Rocky Mountains) are more like 0.0253 (as confirmed by
>> saving an
>> animation path from osgViewer). What units is this in, as it doesn't seem
>> to jive with
>> what I saw elsewhere?
>>
>>
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