Hi all,

I just posted some code to osg-submissions that may be of interest here.

This is something that has been our Qt/OSG integration testbed here for
a couple of months.  We just dusted it off recently and got permission to
post it and some time to clean it up.  This demo uses Qt .ui files to
define the basic GUI and re-works the object heirarchy from the osgviewerQT
example so we can have a 4-way split window with a different scene graph in
each of the 4 views, and an optional 5th view in it's own window.  All is
managed by a CompositeViewer.

We've incorporated Martin Beckett's recent fix for WIN32 event queue handling.
There are plenty of issues still to be dealt with, among which are the issues
with <tab>-ing from view to view and which view is current in the Qt vs. OSG
context.


--Don Leich

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