Hi All, I have just tagged the OpenSceneGraph-2.8.1 release, and have started updating the website with all the details. The source code can be grabbed from:
source package : OpenSceneGraph-2.8.1.zip svn tag: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.8.1 OpenSceneGraph Or from the download page: http://www.openscenegraph.org/projects/osg/wiki/Downloads?version=90 News item for this release is: http://www.openscenegraph.org/projects/osg/wiki/News/Press/OSG2.8.1 We don't yet have any binaries, so could volunteers on the various platforms pull down the 2.8.1 sources and build the packages as we did for OpenSceneGraph-2.8.0. It should be possible to ftp the binary packages on the OSG webiste, I'm afraid I don't recall the log in details over the top of my head. Perhaps Jose Luis Hidalgo can point us in the right direction ;-) Many thanks to all those long suffering contributors that have been testing and help bug fix on this release. Happy coding :-) Robert. -- Updates between 2.8.1 and 2.8.0 releases include: ¶ * Build fixes under !FreeBSD and IBM AIX, and RedHat Enterprise Linux. * Improved compatibility with SWIG wrapper building * Crash fixes in osg::State, osg::Geometry and osgWidget. * Bug fixes to : o draw instanced support o Optimizer - MergeGeometryVisitor, RemoveLoadedProxyNodesVisitor and SpatializeGroupsVistor o hdr image loader o handling of opacity maps in 3ds loader o dxf loader o frame buffer object o cursor/event handling in windows o windows threading o memory leak in Collada loader o fixes to display lists/vbo creation that prevent crash under ATI drivers o subface PolygonOffset setting in OpenFlight o osgconv --formats under OSX o osgTerrain::Layer bounding volume calculation. Updates between 2.8 and 2.6 include: ¶ * New osgVolume library for volume rendering, with support for: o High quality GPU based Ray tracing o Transfer functions o Per pixel lighting o Iso surface rendering o Maximum Intensity Projection rendering o Non-power-of-two 3D textures, and 3D texture compression o DICOM loading for reading dicom medical data * New osgAnimation library for character and scene animation. * New plugin for reading Biovision hierarchical files (.BVH) to generate character motion animations. * New osgShadow support for Light Space Perspective Shadow Maps (LispSM). * Three new scene graph widgets for placing traditional 2D capability into fully interactive 3D scenes: o PDF widget (based on libPoppler) o VNC client widget (based on libVNCServer) o Internet browser client widget (based on Gecko/UBrowser) * New plugins for loading Half-Life 2 maps and models. * New plugin for loading EXR, high dynamic range imagery * Improvements to DatabasePager, tailored for low latency paging. * Improved runtime stats collection and on screen reporting. * Performance improvements through optimization of matrix operations. * Support for the OpenGL "draw instanced" extension. * Support for zlib compressed native .ive and .gz files * Improvements to COLLADA support. * Build reporting using CDash * New packaging support using CPack * A wide range of build and bug fixes _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org