Im clipping an osg::group with an osg::ClipNode so parts of it is invisible on screen but when i click on the invisible parts the picker is still picking the object . i dont want it like that, i want the invisible parts to be invisible to the mouse as well. so i wish to create an aabb around the parent picked node the same size and position as the clipNode and check if getWorldIntersectPoint is within this aabb.
if there is a way to check if getWorldIntersectPoint is outside a clipnodes assigned bounding box then that would be even better. It's for a scrollpanel for my new 3d gui system. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=12736#12736 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

