Thanks, I should have messed up some state set elsewhere. Gianluca
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Robert Osfield Sent: mercoledì 27 maggio 2009 10.49 To: OpenSceneGraph Users Subject: Re: [osg-users] missed state set for a scene node Hi Gianluca, On Wed, May 27, 2009 at 9:42 AM, Gianluca Natale <[email protected]> wrote: > Does a node need a state set, always? No, in fact you can have scene graphs where no nodes or drawables have StateSet assigned to them, it's still a perfectly valid scene graph. Such a naked scene graph would have to rely on the viewer's camera for it's state, and wouldn't be that useful, but it's still valid. For most scene graphs you'll find the StateSet's on the Geode's or Drawable leaves. StateSet's on internal nodes of the scene graph tend to be used for decorating the subgraph with some new or overridden state. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.339 / Virus Database: 270.12.39/2134 - Release Date: 05/26/09 20:20:00 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

