Thanks for both replies, it sounds like Stephan's approach will work just dandy.
-Coz > I've done this via a single geometry-instance, where I add the lines > (add the vertices and colors to their respecting arrays, updating the > primitivesets und dirty the displaylist & bound, setting the nodemas to > 0xffffffff), and which I clear via an update callback every frame, and > setting the nodemask to 0x0. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org