There is the osgUtil SmoothingVisitor, which will compute a normal per vertex by averaging the facet normals of shared polygons. Will that do what you want?
Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Matthias Asselborn Sent: Friday, May 29, 2009 10:40 AM To: [email protected] Subject: [osg-users] smooth angle on normal calculation Hi, iam looking for a function that calculates normals by given smooth angle or is it already implemented? Thank you! Cheers, Matthias ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=13188#13188 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

