There is the osgUtil SmoothingVisitor, which will compute a normal per
vertex by averaging the facet normals of shared polygons. Will that do what
you want?

Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com
+1 303 859 9466

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Matthias
Asselborn
Sent: Friday, May 29, 2009 10:40 AM
To: [email protected]
Subject: [osg-users] smooth angle on normal calculation

Hi,

iam looking for a function
that calculates normals by given smooth angle or is it already implemented?

Thank you!

Cheers,
Matthias

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=13188#13188





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