Hi, We need to add shadow to our existing application that is using osg . In the application there is already a camera + usage of shaders. what is the method i should use in order to use osg::shadow (either using map or texture modes)?
Can i use osg::ShadowedScene or am I to copy and merge osg::shadow implementation into my code Thanks! hadas ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=13326#13326 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org