Hi Adas,

To use the osgShadow library you just decorate the scene you want to
add shadow to with an osgShader::ShadowedScene.  See the osgshadow
example for guidance on how to do this.

RObert.

On Tue, Jun 2, 2009 at 9:35 AM, Hadas Divip <ha...@dvp.co.il> wrote:
> Hi,
>
> We need to add shadow to our existing application that is using osg .
> In the application there is already a camera + usage of shaders.
> what is the method i should use in order to use osg::shadow (either using  
> map or texture modes)?
>
> Can i use osg::ShadowedScene  or am I to copy and merge osg::shadow 
> implementation into my code
>
> Thanks!
>
> hadas
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=13326#13326
>
>
>
>
>
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