Hi, I hope nobody minds me spawing another thread on this question, but I think I've moved onto a new question.
I am trying to Compile OSG and I'm getting some OpenGL issues. My system: CYGWIN 1.5.25 GCC 3.4.4 LibGlut 2.4.0 some of the many pages of errors CMakeFiles/osg.dir/TexGen.o:TexGen.cpp:(.text+0x2a1): undefined reference to `_glTexGendv' CMakeFiles/osg.dir/TexGen.o:TexGen.cpp:(.text+0x2b8): undefined reference to `_glTexGendv' CMakeFiles/osg.dir/TexGen.o:TexGen.cpp:(.text+0x2d2): undefined reference to `_glTexGendv' CMakeFiles/osg.dir/TexGen.o:TexGen.cpp:(.text+0x2f1): undefined reference to `_glTexGendv' CMakeFiles/osg.dir/TexGen.o:TexGen.cpp:(.text+0x30d): undefined reference to `_glTexGeni' CMakeFiles/osg.dir/TexGen.o:TexGen.cpp:(.text+0x329): undefined reference to `_glTexGeni' CMakeFiles/osg.dir/TexGen.o:TexGen.cpp:(.text+0x340): undefined reference to `_glTexGeni' CMakeFiles/osg.dir/TexGen.o:TexGen.cpp:(.text+0x35c): undefined reference to `_glTexGeni' CMakeFiles/osg.dir/TexGen.o:TexGen.cpp:(.text+0x391): undefined reference to `_glTexGeni' CMakeFiles/osg.dir/TexGen.o:TexGen.cpp:(.text+0x3ad): more undefined references to `_glTexGeni' follow CMakeFiles/osg.dir/TexMat.o:TexMat.cpp:(.text+0x1a): undefined reference to `_glMatrixMode' I'm pretty rusty on C++. Any work around solutions? ... Thank you! Cheers, Christopher ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=13730#13730 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

