Hi Kim, J-S, I've run the osgOcean_debug and got the dump. http://perso.imerir.com/bourdin/wiki/doku.php/en/projets/osgocean#osgocean-1.0-debug
I've made an archive including a screenshot the tiles that were created and the debug file. I've made 2 runs, one with libfftss & libfftw3f but it does not change anything about the problem... Ah, and I've made some tests on another machine, with a diiferent Graphic card (Quadro 4600): the waves are working well, but I've a trouble when diving underwater... When I reach the water surface, the view is flickering until I'm completely underwater... Has someone else experience the same effect ? Hoping it will be helpful. Pierre. Le jeudi 18 juin 2009 à 19:30 +0100, Kim C Bale a écrit : > Roman, Pierre, > > > Thank you for testing, the pictures were very helpful. > > Firstly Roman, do you get the same result as Pierre does? > > Images at the bottom here: > http://perso.imerir.com/bourdin/wiki/doku.php/en/projets/osgocean > <http://perso.imerir.com/bourdin/wiki/doku.php/en/projets/osgocean> > > This is pretty much my first time programming for multiple platforms so I'm > rather at a loss as to what could be causing it. My only thought is that > perhaps your compilers are doing something that the .net compiler isn't. > > If you could tell me which compiler you use that might be shed some light on > it. > > What I've done is created a version of the library and dumps a load of > variables to file. This should at least point to the general area of the > fault. > > So if you could find the time to download the version of osgOcean found here: > > http://osgocean.googlecode.com/svn/branches/osgOcean-1.0-debug/ > > Run it and fly around for a about 10 seconds. Then send me the file called > "osgOcean_debug.txt" that it dumps out I would be extremely grateful. > > > Thanks guys. > > Kim. > > > ________________________________ > > From: Pierre Bourdin (gmail) [mailto:[email protected]] > Sent: Thu 18/06/2009 16:54 > To: [email protected] > Cc: Kim C Bale > Subject: Re: [osg-users] [3rdparty] Is the osgOcean Linux bug still present? > > > > Hi Kim, > I'm sorry to tell it is the same for me... > > I've compiled osgocean from svn trunk and tag 1.0 with > fftss-3.0-20071031.tar.gz > linked with OpenSceneGraph Library 2.9.4 > > I've just made a simple run/shutdown log: > http://perso.imerir.com/bourdin/wiki/doku.php/en/projets/osgocean > > If you need more informations, tell me how I could help. > > Cheers, > > Pierre. > > Le jeudi 18 juin 2009 à 12:27 +0000, Roman Grigoriev a écrit : > > Hi, > > I've tried with FFTSS, FFTW3 and FFTWF and got patchy ocean on osg svn > > trunk on Fedora 11 on GTX285 180.60 drivers > > > > Thank you! > > > > Cheers, > > Roman > > > > ------------------ > > Read this topic online here: > > http://forum.openscenegraph.org/viewtopic.php?p=14162#14162 > > > > > > > > > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Pierre BOURDIN > I.M.E.R.I.R. > Av. Pascot BP 90443 > 66004 PERPIGNAN > tél: 04 68 56 84 95 > fax: 04 68 55 03 86 > email: [email protected] > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > > > ***************************************************************************************** > To view the terms under which this email is distributed, please go to > http://www.hull.ac.uk/legal/email_disclaimer.html > ***************************************************************************************** ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Pierre BOURDIN I.M.E.R.I.R. Av. Pascot BP 90443 66004 PERPIGNAN tél: 04 68 56 84 95 fax: 04 68 55 03 86 email: [email protected] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

