Hi Kim, J-S,

I've run the osgOcean_debug and got the dump.
http://perso.imerir.com/bourdin/wiki/doku.php/en/projets/osgocean#osgocean-1.0-debug

I've made an archive including a screenshot the tiles that were created
and the debug file.

I've made 2 runs, one with libfftss & libfftw3f but it does not change
anything about the problem...

Ah, and I've made some tests on another machine, with a diiferent
Graphic card (Quadro 4600): the waves are working well, but I've a
trouble when diving underwater... When I reach the water surface, the
view is flickering until I'm completely underwater... Has someone else
experience the same effect ?

Hoping it will be helpful.

Pierre.
Le jeudi 18 juin 2009 à 19:30 +0100, Kim C Bale a écrit :
> Roman, Pierre,
>  
> 
> Thank you for testing, the pictures were very helpful.
>  
> Firstly Roman, do you get the same result as Pierre does? 
>  
> Images at the bottom here: 
> http://perso.imerir.com/bourdin/wiki/doku.php/en/projets/osgocean 
> <http://perso.imerir.com/bourdin/wiki/doku.php/en/projets/osgocean> 
>  
> This is pretty much my first time programming for multiple platforms so I'm 
> rather at a loss as to what could be causing it. My only thought is that 
> perhaps your compilers are doing something that the .net compiler isn't. 
>  
> If you could tell me which compiler you use that might be shed some light on 
> it.
>  
> What I've done is created a version of the library and dumps a load of 
> variables to file. This should at least point to the general area of the 
> fault. 
>  
> So if you could find the time to download the version of osgOcean found here:
>  
> http://osgocean.googlecode.com/svn/branches/osgOcean-1.0-debug/
>  
> Run it and fly around for a about 10 seconds. Then send me the file called 
> "osgOcean_debug.txt" that it dumps out I would be extremely grateful.
>  
> 
> Thanks guys.
>  
> Kim.
> 
>  
> ________________________________
> 
> From: Pierre Bourdin (gmail) [mailto:[email protected]]
> Sent: Thu 18/06/2009 16:54
> To: [email protected]
> Cc: Kim C Bale
> Subject: Re: [osg-users] [3rdparty] Is the osgOcean Linux bug still present?
> 
> 
> 
> Hi Kim,
> I'm sorry to tell it is the same for me...
> 
> I've compiled osgocean from svn trunk and tag 1.0 with
> fftss-3.0-20071031.tar.gz
> linked with OpenSceneGraph Library 2.9.4
> 
> I've just made a simple run/shutdown log:
> http://perso.imerir.com/bourdin/wiki/doku.php/en/projets/osgocean
> 
> If you need more informations, tell me how I could help.
> 
> Cheers,
> 
> Pierre.
> 
> Le jeudi 18 juin 2009 à 12:27 +0000, Roman Grigoriev a écrit :
> > Hi,
> > I've tried with FFTSS, FFTW3  and FFTWF and got patchy ocean on osg svn 
> > trunk on Fedora 11 on GTX285 180.60 drivers
> >
> > Thank you!
> >
> > Cheers,
> > Roman
> >
> > ------------------
> > Read this topic online here:
> > http://forum.openscenegraph.org/viewtopic.php?p=14162#14162
> >
> >
> >
> >
> >
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> Pierre BOURDIN
> I.M.E.R.I.R.
> Av. Pascot BP 90443
> 66004 PERPIGNAN
> tél: 04 68 56 84 95
> fax: 04 68 55 03 86
> email: [email protected]
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> 
> 
> 
> *****************************************************************************************
> To view the terms under which this email is distributed, please go to 
> http://www.hull.ac.uk/legal/email_disclaimer.html
> *****************************************************************************************
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Pierre BOURDIN
I.M.E.R.I.R.
Av. Pascot BP 90443
66004 PERPIGNAN
tél: 04 68 56 84 95
fax: 04 68 55 03 86
email: [email protected]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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