Hi Alex,

What OS, Hardware, drivers are you using?

Robert.

On Thu, Jun 18, 2009 at 8:24 PM, Pecoraro, Alexander
N<[email protected]> wrote:
> Is there a different or better way to test for anti-aliasing support than to
> just call osg::DisplaySettings::instance()->setNumMultiSamples() repeatedly
> with smaller and smaller values, which doesn’t seem to work for me anyway
> (so hopefully the answer is yes). I tried to have it set the number of multi
> samples and then call realize() on the viewer and if it failed to realize I
> have it try a smaller value for number of samples. What ends up happening is
> that it starts at 8, fails, then tries 4, which I know is supported by my
> video card so it should work and it appears to work, but the window opens
> and it is just black and nothing seems to render to it. So I’m wondering if
> my way of checking for anti-aliasing support is wrong. Here is the debug
> output from my attempts to make this work:
>
>
>
> Setting anti-aliasing samples to: 8
>
> GraphicsContext::registerGraphicsContext 0x8e4ff20
>
> Relaxing traits
>
> Error: Not able to create requested visual.
>
> close(1)0x8e4ff20
>
> close(0)0x8e4ff20
>
> GraphicsContext::unregisterGraphicsContext 0x8e4ff20
>
> Viewer::realize() - No valid contexts found, setting up view across all
> screens.
>
> GraphicsContext::getWindowingSystemInterface() 0x8e4c030       0x102ee20
>
> GraphicsContext::registerGraphicsContext 0x8e51e28
>
> Relaxing traits
>
> Error: Not able to create requested visual.
>
> close(1)0x8e51e28
>
> close(0)0x8e51e28
>
> GraphicsContext::unregisterGraphicsContext 0x8e51e28
>
>   GraphicsWindow has not been created successfully.
>
> Viewer::realize() - failed to set up any windows
>
>
>
> Trying anti aliasing samples at 4
>
> Viewer::realize() - No valid contexts found, setting up view across all
> screens.
>
> GraphicsContext::getWindowingSystemInterface() 0x8e4c030       0x102ee20
>
> GraphicsContext::registerGraphicsContext 0x8e51e28
>
> GraphicsContext::getWindowingSystemInterface() 0x8e4c030       0x102ee20
>
> GraphicsContext::createNewContextID() creating contextID=0
>
> Updating the MaxNumberOfGraphicsContexts to 1
>
>   GraphicsWindow has been created successfully.
>
> X window successfully opened
>
>
>
> So even though it appears that the “GraphicsWindow has been created
> successfully”, my app is not able to render anything into the window. The
> funny thing is that if I start with a number of multi-samples value of 4
> then everything works fine. Its only if I first test the realize() with a
> multi-samples value that is not supported by my card that makes subsequent
> valid multi-samples values not work.
>
>
>
> Any advice for how to fix this?
>
>
>
> Thanks.
>
>
>
> Alex
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
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