Using env vars:

set OSG_SCREEN=1
osgviewer cow.osg

Will open it up on screen 1.

Using command line:

osgviewer cow.osg --screen 1

In windowed mode:

set OSG_WINDOW="100 100 500 500"
osgviewer cow.osg

osgviewer cow.osg --window 100 100 500 500

Or just use a osgViewer .view config file

osgviewer cow.osg -c OpenSceneGaph-Data/Configuration/SmallWindow.view

Or using a Producer .cfg (with 2.4.x)

osgviewer cow.osg -c myconfig.cfg

Or using env var:

export OSG_CONFIG_FILE=OpenSceneGaph-Data/Configuration/SmallWindow.view

osgviewer cow.osg 


Gordon
Product Manager 3d
__________________________________________________________
Gordon Tomlinson
Email  : gtomlinson @ overwatch.textron.com
__________________________________________________________


-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of tien
dat
Sent: Monday, June 22, 2009 5:42 PM
To: OpenSceneGraph Users; Robert Osfield
Subject: [osg-users] How to set the resolution for an openscenegraph
window

Dear all,
I need to run OpenSceneGraph on a hand-held device (a Viliv S5) and it
has a integrated graphics card only. So I want to reduce the resolution
of my application so that the frame rate can be higher (right now it
renders images at 1024x600 and runs at 0.5 fps or less).
Is there a way to tell viewer render pictures at a specified resolution
(doesn't have to be full screen)?
Thanks a lot,
Dat
-------------
Dat Tien Nguyen
PhD student, Computer Science Department The University of Iowa, IA
52242 http://cs.uiowa.edu/~tinguyen
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g
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