On Thu, Jun 25, 2009 at 1:04 PM, brettwiesner<[email protected]> wrote:
> Hi,
>
> Has anyone experimented with an Ultra High Resolution Building (UHRB)
> loader?

I don't have an answer to your specific question, just some thoughts
if you were looking in that direction.  UHRB buildings often need some
tweaking before they're quite ready for prime-time (visually
speaking).  An offline utility might be a better idea.  Course you
could still make use of the OSG scenegraph to help build it all up.

-Steve Gifford
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