Hi J.P.,

J.P. Delport schrieb:
Hi,

Sorry for the missing info and attachment.

Using OSG from svn rev 10424.

System is Debian sid with NVidia drivers
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce Go 7400/PCI/SSE2
OpenGL version string: 2.1.2 NVIDIA 185.18.14

First you must call dirty() on vertices_
and normals_ (otherwise the VBO will not
be updated at all).

But there is still a bug in the update of the VBO.
Context 0 changes the _totalSize member of the
VertexBuffer object and context 1 assumes its
size is already changed...

I have fix using glGetBufferParameteriv which
I am preparing for submission.

thanks
jp

Cheers,

Peter
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